Court King
Multiple courts start with 4 players assigned as partners. Winners move up a court, losers move down, and partners are redrawn on every court each round.
Court King is played in rounds. Each round is one game on every court. When the round is scored, the organizer draws the next one from the results: winners move up a court, losers move down, and the four players on each court are given new partners, avoiding a repeat where one is possible.
How a round works
Every court holds four players, split into two teams for one game.
When every court has a score, the organizer draws the next round.
Partners are redrawn each round. The draw avoids repeating a team where it can.
Moving between courts
The winning team moves up one court. The losing team moves down one.
On the top court, the winners stay.
On the bottom court, the losers stay.
If a game is tied, Team 1 on that court is treated as the winner.
The queue
Anyone who arrives after the courts are set up waits in a queue. When the next round is drawn:
Four waiting players open a new bottom court, if the event has room for one.
Otherwise the first two in the queue take the places of the bottom court's losers, who go back to the queue.
With Self Check-in on, players can queue themselves from Pulse.
What a player sees
Each time a round is drawn, players with a Picklemix account are told their court, partner and opponents by email, text, push and in-app notification, with a link to the Rounds page.
Scores are entered against the court's game.
Standings count games won, with point differential as the tiebreaker.
The numbers
Four players per court.
Courts open as players arrive, up to a fixed number if the organizer sets one.
No set number of rounds. The event ends when the organizer says so, and the final results are sent.
An entry fee, if you set one, works as for any event.
Next step
Create a Court King event in the Event panel.