Drills
Seven two-player drills scored as games, and Group Drill, where each player gets a score of their own. Modifiers adjust points per player.
A Drill event is one of eight drill types, chosen as the Drill Type when you create it. Seven put two players on a court for a scored game. Group Drill takes any number of players and gives each one a score of their own.
Two-player drills
Toes drill, Skinny singles drill, Groundstroke drill, Crosscourt dink drill and Figure 8 dink drill are scored as a game between the two players.
The 7-11 transition drill and the Bloody Nose transition drill score two sides, Kitchen Line and Baseline. Kitchen Line wins by reaching 11. Baseline wins by reaching 7.
Group Drill
Any number of players, each with one score.
Players can be added after the session has started and get a score of their own.
Results rank players by that score.
Modifiers
A modifier is a constraint with a points value, such as Backhand only. The organizer creates their own from the Modifiers button on the Drills list.
Modifiers are switched on for the event, then applied per player. The points can be overridden for a player.
A player's adjustment is the modifier's points multiplied by the games they played. Results show it as Mod Adj beside Points.
What a player sees
The event hub has Players, Modifiers, Games, Chat and Pay cards.
Scores are entered on the Games page by the organizer or a scorekeeper.
Results rank by Win %, then Pt Diff, with the modifier adjustment included.
Drill games are unrated.
The numbers
Two players for a two-player drill. Any number for Group Drill.
An entry fee, if you set one, works as for any event.
Next step
Create a Drill event in the Event panel.